Photorealistic technologies that include interactive OpenGL rendering, raytracing, radiosity, and advanced lighting technology allow you to render scenes that look just like photographs.
With the indirect and soft lighting effects radiosity provides, you can create photorealistic renderings.
Area and line lights add another level of realism to your rendered scenes, allowing you to transform objects into light sources. They're great for producing soft, glowing lighting effects such as neon tube lighting, fluorescent light boxes, lit windows or skylights.
Physical lighting attributes allow you to define a light object with real-world photometric properties.
Volumetric lighting allows you to create lighting effects such as lights in foggy weather and display shafts and scattering of light.